#ifndef BILLBOARD_H
#define BILLBOARD_H

#include "Objet.h"
#include "Vecteur.h"
#include "Point.h"
#include "Intersection.h"
#include "Texture.h"
#include "ObjetCompose.h"

class Billboard : public ObjetCompose
{
public:
	Billboard(unsigned int nb_points, float largeur, float hauteur, const Point& centre, Texture* texture);

};

#endif